
In the original translation, there are a lot of distinctly Japanese-looking names directly romanized from the original script: in some cases, these are a no-brainer as the ending cast list gives some idea as to what they were meant to be, but in others, I had to use a bit more imagination. The only real “design choice” I made was to Westernize the more blatantly Japanese bits (it is a quasi- European fantasy setting, after all). What kind of design choices did you have to make? Some of the game seems really melodramatic, but a lot of the dialog is really natural and idiomatic–how did you decide what kind of tone to use for each character or situation? Players view the game from a top-down perspective and move their characters in four directions across various environments including towns and dungeons while interacting with non-player characters and battling enemies to advance the story.Playing through the first couple hours of your translation, it’s obvious that a lot of care and attention went into this project. After his friend is falsely accused of a crime, Ryu embarks on a journey to clear his name.īreath of Fire II is a traditional role-playing video game featuring two-dimensional character sprites and environments. Set 500 years after the original game, the story centers on an orphan named Ryu Bateson, whose family vanished mysteriously long ago. Unlike later installments in the series, Breath of Fire II is a direct sequel to Breath of Fire. In 2019, it was released for the Nintendo Switch SNES games library. In 2016, it was released for the New Nintendo 3DS Virtual Console. In 2013, it was released for the Wii U Virtual Console. Nintendo of Europe’s website mistakenly announced it for release on July 27, 2007, but it was in fact released two weeks later, on August 10, 2007.

The game was released on Wii’s Virtual Console in North America on August 27, 2007. It was later ported to Game Boy Advance and re-released worldwide. It is the second entry in the Breath of Fire series. First released in 1994, the game was licensed to Laguna for European release in 1996. Breath of Fire II is a role-playing video game developed and published by Capcom.
